Epic Games Debuts Infiltrator on Unreal Engine at GDC:
Robotron 2084 and Centipede where my favorite video games back in the day. I could spend a ton of candy money on those machines and play all day without ever having one care in the world. The colors, the sound and the frenetic motion were compelling and I needed no improvement in the game design nor it’s interface. It was the mission that was the most important element. Destroy the enemies and have fun doing it. Alas, that was then. The graphics where much simpler than they are now and now is very much a different time.
The mission is still important but the user experience has completely changed. And by all accounts, the future will be virtually incomprehensible to the child in me that was strung out on those old 8-bit, 25¢ adventures.
Below is a leaked demo of the next generation of console based game play for Infiltrator, created by Epic Games and debuting at San Franciso’s Game Developers Conference this week. It is built on the Unreal Engine and utilizes the capabilities of modern high end, computer graphics video cards. Epic Games has used Unreal Engine on well known games like Mass Effect and the Batman Arkham serial. They also produce Gears of War and Infinity Blade.
Keep in mind that this is reported to be actual gameplay and not pre-rendered cinematics. If so, it looks just as good if not better than many of the 3D cutscene promos that are done for other games currently on the market.
When watching it, in the first few seconds I felt to really get the full impact, I needed to switch to 1080HD and then go full screen. If your system can take it, I suggest you do the same. The graphics are gorgeous.